Enter Pluribus – developed by Brown and Sandholm. As such, multiplayer functionality is the norm and AI technology simply had to compete at that level to be relevant. AI and poker interactions have been rather limited in recent years since the AI constructs have only been applied to 2-player poker games.Įveryone knows that it is highly irregular for poker to be played with just 2 players. During the course of a game, certain achievements serve as benchmarks to monitor progress. Nothing challenges AI more than games, particularly games with a skill-based element like chess and poker. Over the years, artificial intelligence technology has come on in leaps and bounds. But now, this technology has taken a quantum leap forward in the 6-player format of the game, and it's already light years ahead of the competition. It comes as no surprise that ‘thinking and learning’ computer systems have already mastered the art of 2-player games including No-Limit Texas Hold'em Poker, Chess, Starcraft II, Dota, Heads Up, and Go. It is a real phenomenon – AI technology is now capable of beating the best human poker players, and the technology is only getting better. A headline from a doomsday premonition perhaps? No. Artificial intelligence technology has advanced to the point of self-awareness, allowing AI constructs to systematically and categorically destroy the best poker players on the planet.